
Unlocking the Altar of Rites requires gathering and sacrificing increasingly expensive and difficult-to-find ingredients. When a primal item drops, a second random primal item drops as well. When you drink your health potion, gain a random shrine or the Dimensional Power pylon effect. When you drink your health potion, all enemies within 25 yards deal 25% less damage. When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction. Pets pick up and salvage common, magic, and rare items.ĭouble the chance to find a legendary item purchased from Kadala. Gain immunity to crowd-controlling effects.Įlite packs drop one additional progress orb. Reduces the damage taken from elites by 25%.

Progress orbs from Nephalem and Greater Rifts are automatically picked up within 60 yards.

Increases your highest elemental skill damage bonus by 10%.ĭouble the amount of Death's Breaths that drop.Ĭritical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.ĭouble the amount of Bounty Caches that drop from completing bounties. Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Pools of Reflection last for the entire Season and are not removed by death. Your Kill Streak timer duration and reward bonus are doubled. Here are the most important facts about the Altar of Rites: The biggest and most exciting addition to Season 28 is the introduction of the Altar of Rites - a cross between a talent and paragon system to add amazing powers and advantages to your characters. Spirit Barrage, Spirit Walk, Big Bad Voodoo Remember that you can only get Haedrig's Gift on one character per season, so choose wisely! Here's a few things you'll need to know to make the most of your Seasonal character in Sanctuary.Ĭompleting Chapters II, III, and IV of the Seasonal Journey will each reward 2 pieces of the 6-piece class set described below. Originally published March 2, 2021.Season 28 of Diablo III has now gone live on all servers. It feels like we may be looking at the future of Season length here - if 18 week Seasons with PTR testing have re-occurred twice back to back, it feels like we may keep that in mind for the future. So getting that Follower system tuned and ready for launch meant making sure everything was buttoned down, which extended the PTR timetable, and led us to where we are now. Remember, the only Seasons longer than Season 21/22 are the first Season ever at 22 weeks and Season 3 at 19 weeks and 2 days, exactly one week longer than Season 22. With Season 22 matching Season 21 almost exactly in terms of length, it’s fair to say that the last couple of Seasons had significant difficulty balancing their themes, and that moving away from Season themes and towards a return to the era of Seasons 1 to 13, it also makes sense to let this Season run longer. Testing the Follower system for Diablo 3 is likely in line with the transition of the game to one that doesn’t maintain themed Seasons moving forward - there’s simply a lot else going on with the Diablo franchise right now. But it’s also worth noting that the last time in the past three years a Season went long, like Season 16 (it should be noted that Season 16 was intended to run for 8 weeks, very short by comparison to the length of the average Season), and that seems to be what happened with Season 22. Looking over the average length of the Seasons of the past three years, Blizzard consistently aims for a Season length somewhere between 12 and 16 weeks, with a goal of 14 weeks. Let’s take a look at the length of previous Seasons and see what we can glean from this Season’s unusual length.ĭiablo 3 Season 22 is a Season without a Theme But as a result, we’re looking at a very long Season, only ending at the end of March. That was a fairly big deal, and it’s not surprising that it took as long as it did to clear the PTR. How did we end up with yet another Season being as long as this? Well, primarily it was PTR testing again, as the upcoming Season will also show the debut of the new Follower system for Diablo 3. Only Season 1 and Season 3 will have been longer. This will mean that Season 22 will be 18 weeks long, tying it for length with Season 21 and making it one of the longest Seasons Diablo 3 has seen since themed Seasons began back in Season 14, three years ago now.


Diablo 3 has announced that Season 22 will be ending on March 28.
